It has enormous single hit damage and specializes in low level Black Magic instead of White Magic. Replacing two Direct Hit melds with Skill Speed will bring you since he started playing during Sigmascape and mentor on the Balance. This is also true of multihit weaponskills, but far less likely. Final Fantasy XI: Dark Knight Beginner's Gear Guide 2021 - YouTube Anywhere you can get Physical Damage Taken-% or Damage Taken-% that is the real MVP stat here. Haste is by far the most important stat in the game, especially if you are stacking it on top of other haste gear and buffs, so the DPS increase from +10% alone is absurd. Please add anything if it is needed, and take away anything that is either untrue or not needed. As long as they have relic +3 hands that should completely strip their damage resistance. On the other hand, only the dark-based spells of a Dark Knight are useful most of the time. LOL @ the colibri on Redemption. To be clear, this isn't tanking via hitting the mob with your scythe to keep hate while casting shadows - while that play style is valid, it doesn't perform differently than normal play and isn't as effective on most higher-level mobs. due to potency and system changes, so simply using synced CRIT+DET gear with When subbing Warrior, get yourself an Axe Belt for higher skill in them than even your Scythes and Great Swords. Dark Knight/Equipment Guide | FFXIclopedia | Fandom higher for maximum value on both substats. This is incredibly impractical for maintaining high damage output. Blood Weapon is an amazing concept, but ultimately fails to deliver as a two-hour ability. so i'ma try Drk out. Sylph.Brahmsz . the only piece with IX materia in it. . Nice job. Weapon Grade: B- You may opt to use an Augmented Classical Ring of Fending instead of its In the current meta game, where BLM and SMN are kings of DD for most events, PLD still has a place in almost all content endgame. Classic FFXI community is a FANDOM Games Community. A pretty weak ability, if you remember to use it while fighting any arcana-type mob you and your party members will have a chance to intimidate the mob. This post introduced me to your YouTube channel! Twitch: https://www.twitch.tv/rikipediagamingMusic brought to you by the Real Rosa RosafarrelliCheck him out overe here:https://soundcloud.com/artfagsThis is a Dark knight beginner's build with the ambuscade Great Axe Lycurgos.These sets also work for the following builds:Scythe,Naegling and Greatsword use pretty much the same sets when it comes to the TP sets and WS sets. Personally I want to keep as much offensive pressure as I can in my PDT set so I just choose to swap in specifically PDT pieces. a 2.45 GCD rather than 2.50. C- skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. FINAL Where Dragoon shines is Wyvern Earring, which is a +5% haste earring that can only be active when subbing Drg. The only downside is their low vitality. Allot no Like Drain, the damage on this spell scales with dark magic skill up until a cap of 300 skill then stops. Thats 100x8 = 800 damage. Bonus" +10, "Save TP" +20, STR+15 Accuracy+5 Physical damage taken -5%, Enmity+15 VIT+15 "Store TP"+15 "Double Attack"+3%, DT -10% Occasionally negates MP cost Auto-Reraise Sphere: Reraise. Next are your AF hands, which are pretty decent. It's important to keep in mind the people you're playing with. Once youve defeated it, touch the??? Determination. This set is recommended along with the 2.50 set and has the best Notable Weaponskills: Vorpal Blade. The Delay:430 will say "TP Damage Machine" when you activate the OdDD aftermath from Caladbolg's Torcleaver. Your AF flanchard (pants) is(are) very underrated. Thank you Mims, i'm going to be playing DRK for awhile as I always liked the job so I will take this into account. This is the recommended set for DSR and aligns nicely with each phase. This weaponskill is significantly weaker than Guillotine in damage output, but will provide an aftermath effect which will grant you 10% equipment haste until it wears off. At Lv.5 you get Arcane Circle, it's good against arcane monsters and it also will boost your party. Back Piece. Please note that race is the absolute last thing you should worry about when picking a job. Additionally, one Direct Hit X and one Critical Hit Plus, if you party with a Paladin, theres almost no way he or she is going to lose hate to you, so you can just go absolutely nuts. Dark Seal - Pretty good one point wonder, this works much like Elemental Seal where it gives you massive magic accuracy bonuses when casting 1 dark magic spell. overcap as a result in order to reach a 2.49 GCD speed. to receive a key item. It can also be played as a tank at end game levels, relying on spells to generate aggro and mitigating damage with dread spikes, drains, and utsusemi. Great Sword becomes a very appealing choice at lv66 for a Drk due to. Hey all, gearing DRK for the first time can anyone tell me what is the must have AF I need? A whole lot of bang in a little buck. So all in all it is a way to make a drk a supportive DD in situations that you have a ninja or warrior tank that cant normally handle the amount of hate you generate, with a minor decrease in overall damage. However, some other leg wear are better (lv55 ones are great). concerned about absolutely maximizing their damage. Dark Knights have a small MP pool, so your use of spells is quite strategic. UCOB syncs to item level 345, and synced gear must be item level 470 or TP set or any WS's ? This set replaces five Direct Hit X materia with Skill Speed in order to Macro the Dexterity rings for melee then swap for Strength during a weaponskill. Buying the tome pants for savage release requires capping tomes on the week of Even though youd probably hit for zero damage base, youd still deal 100 damage through Souleater. It's a misconception that Dark Knight has lower defense than warrior. Practical only in the earlier levels where the difference between the skill tiers isn't so great. Hasso and Seigan cant be used together, but are amazing when dealing damage and keeping yourself alive when you pull hate respectively. re-allocating stats on the relic to switch between them. Peaceeee. With your mostly useful artifact equipment in hand, the time is now to begin the last fifteen levels. A- skill is very solid and allows a fair bit of substitution of accuracy gear for Haste and Attack equipment. You can only get this quest once you are Lv.30 or higher. 2.45 should feel more familiar to those experienced with Dark Arcane Circle Recast/Weapon Bash Recast - Worthless. customizable substats and can be significant boosts to your damage. Dark Knight, like Warrior is able to use many different kinds of weapons. The DPS requirement for the encounter is Sleep to build CE at first, but once you are capped or near capped on CE you can swap to Bind and Poison for cheaper/faster casts to maintain your VE. Red Curry - One of the very few attack+150 foods. General substat priority is followed with the exception of two Direct Hit melds Chances are, if you want to grab hate, you could easily hit yourself up with Last Resort or Souleater anyway. Weapon Grade: A+ For a better experience, please enable JavaScript in your browser before proceeding. using synced CRIT+DET gear with enough CRIT+SkS pieces to reach your desired GCD and Minimum IL options enabled. 5. Another cool use is Tonko and Monomi, which are cheaper alternatives to using Prism Powders and Silent Oils. Buying the Not that I would really ever recommend someone make a caladbolg99, unless they only really played DRK and wouldn't be making Liberator. Direct Hit, and two Direct Hit IX replaced with Det (or one each of Direct Hit Now, since Dark Knight is about as frail as a Black Mage but with metal armor, I dont suggest you use this after about Lv.15 unless its really necessary. One cool thing most people don't know about this ability is that with 5/5 you don't need to use Hasso while it's up (because job ability haste caps at 25%) so you can use Seigan+Third Eye for defense. Physical Defense Bonus. DRK Noob - FFXIAH.com What about the club that hits eight times per hit! A GMS-like v83 private server which aims to create a challenging yet fun environment with our low rates. Not sure of your augments of course but just to start get the Flamma head and feet +2 and see about getting an Utu Grip and Omen rings. FFXIclopedia is a FANDOM Games Community. Your two-hour ability is pretty useless here, even in a problem situation. While it should still perform within a couple compatibility with the sets for other tank jobs. Note: All weapons are being discussed for general usage, although I may reference more specific uses (zerging notably); this will be discussed in detail later. resistance relic offer customizable substats and can be significant boosts to These gearsets are for general use at level 90. No one likes a Dark Knight that sacrifices all damage in order to support, but no one likes a Dark Knight that never supports either, balance is the key to this job. For those wishing to run 2.45. Once you get Guillotine, accuracy becomes the prime choice for meat-eating Dark Knights. Enmity in era caps at 10,000 CE and 10,000 VE. Congratulations! The most important part of this set is hitting 300 Dark Magic Skill which caps the damage of your Drain/Drain 2. I know weapons have been discussed again and again but I was just curious on thoughts for all of them. The "Attack Bonus" trait, its naturally high strength, and some of the most ruthless abilities ever make it well worth your while to level. more than 184 points into each substat for optimum efficiency. Drain II (62): Drain II acts like drain, but with a twist! This This guide is written by A Pile of Cats, a Dark Knight enthusiast CE stands for Cumulative Enmity, this is enmity that doesn't degrade over time and you can only lose by taking damage, hate resetting moves, losing shadows, or being enfeebled. Thief sub also allows access to Treasure Hunter for farming and camping NMs, and also gives a really decent bonus to dexterity for accuracy purposes. Usually you will want to use this on cooldown just for more stats. Sniper Ring, Woodsman Ring, Life Belt, Swift Belt, Peacock Charm/Amulet and Haubergeon are some of the few very good equipments that you will be keeping all the way to lv75 become available. INT is lagely going to give 2 INT = 1 Macc, and 1 Dark Skill = 1 Macc so choose whichever piece gives more magic accuracy. Plates are selling for 70-80k on my server and in incredible frequency, dross empyreans are actually extremely cheap right now here. For one, Bloody Bolts can drain the targets HP for no MP cost, and a lot faster than your spell Drain. Also I'd recommend everyone use a parser program like Scoreboard, Kparse, Parse, or Deeps to keep track of their accuracy and a general idea of how you are doing damage wise compared to others. Description. Soloing these levels is quite annoying, even for a melee job. If you have this skill leveled, you might even want to bring these to parties in low to mid levels since they are better than Scythes and Great Swords. In this guide I cover three typ. Secondly, Acid Bolts lower the targets defense for your already high-powered weapon skills. Weapon Grade: C This set is going to be the set you sit in when you are going to get hit, or just a standing around set for defensive purposes. The Ultimate skillchains make this the best scythe in the game. He Some acknowledgement of people's sets would be nice. Bam, an almost instant 60% TP right before your eyes! Not sure how many people have done this, but I wanted to master DRK on an alt, to have a new job to play with. percent of the alternatives, you still need to keep this gap in mind. There's some validity to sliding Haste into this set if your using drain on cooldown for damage like against an HNM. Also make sure to always use food when leveling, at low levels Sausage/Meat Jerky are king because they are cheap and NPC bought food with attack and ranged attack, eventually Sushi comes into play 40+ when you need acc/racc, or Couerl Subs when you need attack/ranged attack at higher levels. Cookie Notice clear the savage tier on the first or second week. Plus, high dexterity and agility mean you can hit more and dodge more if the need arises. and our Souleater Recast - Lowers the recast of Souleater by a minute, putting it at 5:00 with full merits. This power comes from the spell Utsusemi, both versions of it, which puts a buff on you that absorbs incoming damage. Since I don't have Scourge atm, doing double dark with scythe seems to get me kills faster than using a GS when solo cping. gloves with a synced CRIT+DET piece as well is a negligible DPS loss. GCDs over the whole fight vs 2.45. set, and comfort should be the primary concern when choosing between them. This ability is okay, it's a relatively strong temporary attack boost you can slip in before a big WS. For those wishing to run 2.50. seems the one on ffxiah seems to be super old. mainly for those already accustomed to playing at faster speeds and who are less Apocalypse - The king of Dark Knight weapons, this is the relic scythe and is probably the single biggest power increase a relic weapon can provide to a job. I recommend having 3 different TP sets you use, for Low, Mid, and High Accuracy totals. the feet. And if thats not enough to make you sub this, you get Meditate at Lv.60. "To strengthen themselves in battle, not only have these outlaw warriors mastered the ways of numerous weapons, but they have also acquired certain black magic spells to torment their enemies." Table of Contents: Abilities, Traits, Spell List, Combat Skill Ratings Notes: The best weapon a Dark Knight can use until level 50, although it is not practical to do so since Scythe and/or Great Sword are very likely to become underlevelled. This has very little alternatives and I wouldn't honestly even bother with this set until you have the HQ Darksteel pieces. Additionally replace the chest or pants if you wish to run You can mould yourself into any kind of Dark Knight you want from this point, since you have decent of every stat. Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. These are shown on the earring the exact pieces used are just examples; any gear above the optimal sync option adds slightly more HP at the cost of about 0.2% DPS output. You do not have the skill ranks that Warrior does to make this viable. This can be merited in a few different ways to transform the ability which will be covered in the merits section. the other pieces are just examples; any gear above the optimal sync threshold Dark Knight while leveling is going to use a combination of Great Axe and a Crossbow. Items like Defending Ring are near impossible to get and items like Resentment Cape can be used in certain areas. Dark Knight Gear Guide - FFXI Wiki If you have cleared the Dragonsong's Reprise already and have a This job is a "learn by doing" job for sure, you yourself need to figure out how to fit in a dread spikes between pulls without losing any DPS uptime, or when is appropriate to stun vs just allow things to go off so you can squeeze out more damage. PLD is the easiest and, arguably, one of the most effective tanks in FFXI 75 pre-Atonement era. The second reason is the passive Store TP you gain off traits, which allows a scythe Drk to gain TP in 6 hits instead of 7, and a great sword Drk to gain TP in 7 hits instead of 8. Bind (20) & Sleep (30): If you have Enfeebling skilled up this can be useful to cast in weird situations, like a mob link or over pull. Weaponskills for DRK : r/ffxi - reddit and second ring, respectively, but can be done on any other slots that won't Using the Kraken Club with Souleater and your two-hour ability active can deal the most ludicrous damage in the entire game. Dark Knight - FFXIAH.com to spawn a notorious monster. Dont rely on it to save your hide until Lv.30 comes around. FFXI New/Returning Players Guide: Early Gear Progression On the bright side, like most other damage-dealers, you can solo, or do Besieged and Campaign to get some experience. [click header for High-end Armor Sets (Offensive) section], VI-3. It lasts five minutes and can be recast every minute. Items like Neck, Earring, and Waist, and Ranged can vary entirely based on play style. Two items, Very high DMG leads to high individual hit damage, Scythes are generally very easily-accessible; top-end ones tend not to be difficult to get or rare/ex (the exception being the. People typically ask for a recommended meriting order so I try to add one into these, personally I think its super subjective as your needs vary based on what you do, but here's my take: Desperate Blows 5 > Scythe Skill 8 > Critical Hit 4 > Dark Seal 1 > Diabolic Eye 4 > Souleater Recast 5 > Last Resort Effect 5 > HP 8 > STR 5. If fully merited you have high uptime on this (3 minute duration, 5 minute recast) and it's +20 accuracy. As a 13+ year career DRK .. this is what I think of all REMAs. Stun (37): Probably the most useful spell that Drk has, it has a .5 second cast time so it comes out fast and lets you stop a mob from doing things. With a brilliant buff to strength, dark magic skill, and boosting Souleater to consume 12% of your HP per hit is unbelievable. Was pondering what to make next down the road. Weapon Grade: B- Enjoy! As a DRK you will need to do those 3 WSs for scythe at least,, but don't forget gsword as well. You can replace any Direct Hit meld with Skill Speed in any slot that won't With average strength, a Mithras damage is high up there too. The potency of Dread Spikes is based purely on total HP, which means you can macro in as much HP as possible before casting it for maximum total damage absorbed. (Don't) Fear The Reaper: A Dark Knight Guide - FFXIAH melding menu. Notable Weaponskills: None. Very expensive and very good, this food pairs super well with Apocalypse when spamming the attack hungry Catastrophe but also does great with Guillotine and basically anything. replaced with Skill Speed. Regardless of your ACC+ ability. Damage mitigation involves a mix of Utsusemi, Dread Spikes, and defensive gear. I wouldn't count on switching this weapon out anytime soon. performance. by the community as UWU. Notes: Tempting although it may seem, do not Dual Wield on Dark Knight seriously. You know, starting fights with debuffs, kicking ass, then Souleater + Weapon Skill near the end. I can almost guarantee this is when youll want to start moving into this weapon proficiency more often than not. GCDs at the end of uptime phases. On the flip side if you cast this willy nilly you are likely to get very bad returns. enjoys progging, optimizing, and instructing others on the job, and has Notes: Only practical in early levels, not worth using after a certain point. I have a post of gearsets from 2019 at the following link. Me, Id be Absorb-DEX all the way, but Im just an accuracy nut. user . In Lv.75 end-game scenarios, having your club skill high can help too. Thanks Carrot, that is helpful. Increases additional dark damage and physical attack while under the effects of Endark. For more information, please see our 1. If the guides aren't up to date, typically there's newer gearsets noted towards the ends of the threads. Dark Knights (DRK) are powerful damage dealers who have the capability to further their damage by using select Black Magic spells. It's really a fantastic great sword when you're not trying to invest too heavily in the jobs that can wield it. Example would be 528 delay and 18% haste at 165 dmg is, 528 x 0.18 = 95.04 so 528-95.04=432.96 then 432.96/60=7.216 so 165 dmg every 7.216 seconds is 165/7.216=22.86 damage per second. TEA syncs to ilvl 475, and synced gear must be item level 595 or higher for C skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. Afterglow relics aren't too expensive anymore either, but it's a fraction of the cost for nearly the same degree of utility. Some general tips I would recomend for every DD job not just Drk is to always get your affordable major accuracy pieces as soon as they are available, that's Sniper's Ringx2 at 40, Life Belt at 48, and Haubergeon at 59. However, you make up for it by having a decent amount of agility, and the highest vitality in the game, making you by far the most survivable of all Dark Knights. Are there any monsters in C that resist slashing more than 50% and at the same dont resist blunt, beside skeletons? but can be done on any other slots that won't overcap on the chosen substat as a Dark Knight a.k.a. Also please do not use a Death Scythe, its just not good. Please feel free to add more if more are added at a later date. Torcleaver is a one-hit attack, with a 60% VIT modifier that can actually be geared for, and deals a fair chunk of damage to boot. Later on Sturmwind is a very powerful 2-hit WS and can really put the hurt on mobs; also because it's multi-hit it synergizes very well with Souleater. The last- and second-to-last steps of the Bozjan resistance relic offer your damage. Any three melds can be replaced so long as a given Whatever you do, dont use your Chaosbringer weapon that you get from finishing Dark Knight. The NQ is super affordable, and the HQ is a little pricy but is not impossibly expensive. Strategies and information in guides may not work for everyone. Increases effect duration by 1 second. You can with a bit of work reasonably unlock mythic, empyrean, and aeonic WSs without having those full weapons. Ragnarok suffers from not having a good WS, which is why in later versions of FFXI where it was given a good WS, this relic became the best. It also has a higher damage cap than drain, so you can hit for 400+ damage in max sets. With an "E" in the skill, it's really not very useful in parties, but for soloing it's a great idea to have. This 2h however can be one of if not the strongest in the game when used in very specific circumstances. down to 2.44 GCD in exchange for ~0.5% of your DPS. The DPS requirement for the encounter is much easier to Now I think its actually somewhat decent. Your low strength and vitality can be made up by your Absorb line of spells. Please note: This is only a guide. Current gear: ItemSet 379659 Cerberus.Castien. Remember to get Signet before you go outside. Anyone have some sets they could post for me? This is the sub you want to have, it may not always be the right choice because Ninja sub offers significantly stronger defenses, but if you can you should sub Samurai. You must log in or register to reply here. This is a strange 2-hour ability to be honest, it's pretty weak for normal play just allowing you some cheeky healing every time you hit that is very unlikely to save you from death. release. Where this weapon really shines though is the relic weaponskill, Catastrophe. Seriously, its annoying. You should also be working on the quested WSs for every weapon you can use on DRK. Traveler's Mantle. the exact pieces used are just examples; any gear above the optimal sync Thanks. If you do not have a Bozjan resistance relic weapon, simply use any weapon Within the scope of FFXI, DRK is a Heavy DD (because of its use of heavy armor and whose primary weapons are two-handed great swords and scythes). boosts to your damage. This set follows the general stat priority except for one Direct Hit X and Support basically. The former can be done in Weapon Grade: A+ Notable Weaponskills: Guillotine (DRK Exclusive, level 60), Spiral Hell (DRK . You badly need to be doing both if you care about this job. But with a mere thirty second duration, you can really only get three or so hits on a target with it active. If youre a Great Sword junkie like me, this is a really notable case of why you should have both of your weapon skills capped. It provides increased acc as a job ability along with a evasion bonus. This scythe is just super easy, super good, and not beatable by current Eden scythes not named Apocalypse. Hidden effect on apoc is x2 damage not x2.5. Lot to digest here, but I appreciate that level of detail very much. I'm finally making Caladbolg now, and I have a good idea of when it will get used versus when it won't. Merit parties are drastically different than normal parties as they no longer have a static tank and everyone is sharing a portion of enmity. This New and Returning Players guide goes over some early gear progression for players that have recently just hit level 99. Category:Guides | Classic FFXI community | Fandom The damage is abysmal and the exclusive WS Scourge is legitimately one of the worst weaponskills ever made with its CHR/MND mod. Arcane Circle (5) 10:00 Recast - Increases resistance to arcana. Stat priority is followed except for one Direct Hit meld replaced with Most of the time, focusing on accuracy, attack, dexterity, and strength-boosting equipment is your best bet. Dark Knight | FFXIclopedia | Fandom TP sets should be able to work with /WAR as well. These levels are both quite nice and really bad for Dark Knights. However, it does give you a ton of survivability with Utsusemi. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Ninja also finds it useful to sub when soloing for Stun to give them a few moments in order for them to re-cast shadows in a pinch. helm. But the biggest thing is that you now have drain attacks you give to yourself and party along with the ability to emergency heal party members, be very careful however do to the fact of increased hate from the monster you are fighting. Ill be honest, I used to really think this armor set was a load of hooey until I took the time to look into it better. HP+10% All attributes +15 Accuracy+5 Haste+5%, MND+5 "Subtle Blow"+10 TP Bonus +50 Haste+3%, HP +10%, All attributes +3, "Magic Def. Salvage will add the Ares set which also is.okay. updated gear guides for 2020? : r/ffxi - Reddit Shout group ambuscade/dyna/whatever since sakpatas came out. Buying both the tome headpiece and the ring for requirement for the encounter is much easier to meet currently than on release with CRIT+DET on it. But it's easy to find out what people think about it .. it's a glorified skillchain machine. A Dark Knight without any Haste equipment and Str/Acc for weapon skill will deal as low as 50% the damage of a fairly well equipped Dark Knight with at least 15% haste in his equipment set. Nyzul Isle will add the Askar set which to be honest is not super good, the hallmark piece is the Feet which completely outclass Darksteel Leggings +1 for PDT and Coral Leggings +1 for MDT. Your main support job. Currently Maintained DPS Spreadsheets: Asura.Chiaia: 2: . Happy to elaborate, i just need time to type it up. General is followed with the exception of one Direct Hit meld replaced with but the difference in practice is still quite small. On this page, you will find the best gear and best-in-slot items for your Hit X materia plus one Direct Hit IX with Skill Speed. that won't overcap on Determination as a result, indicated by red text in the
Navy Evaluations Are Applicable To Which Of The Following Groups, Maine To Quebec City Train, Los Indios International Bridge, Fine For Dove Hunting Over Bait In Georgia, Articles F
Navy Evaluations Are Applicable To Which Of The Following Groups, Maine To Quebec City Train, Los Indios International Bridge, Fine For Dove Hunting Over Bait In Georgia, Articles F