- Mechanical Throughput Magic (circuit-free), Frequently Suggested / Link Collections. how many belts in main bus? : r/factorio - reddit by Serenity Thu Jan 10, 2019 12:18 pm, Post It is advisable to leave space between the groups of belts of one item for underground belt to surface and for other things to cross the bus. - Hamburg, Frankfurt It will just depend on you on which design you would do as long as the conveyor belt is included. Personally, Ill run 8 lines of copper, 8 lines of iron, 2 lines of steel, and 1 line each for coal and stone. Belt Balancers - how they work and how to make them, Finding balance: A guide to belt balancers, https://wiki.factorio.com/index.php?title=Balancer_mechanics&oldid=183149. Copenhagen, Hamburg by Rjskeet Thu Jan 10, 2019 1:55 am, Post This is sometimes done to get Items crafted into a chest for personal use like pipe which only uses Iron plates. This item has been removed from the community because it violates Steam Community & Content Guidelines. by Aeternus Fri Jan 11, 2019 2:54 pm, Post For n n balancers where n is a power of two numbers, nlog2(n)n2 can be used to calculate how many splitters are needed. by Saemj Thu Jan 10, 2019 11:07 am, Post For more main bus blueprint design options, click here. Hamburg, Copenhagen Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Paris, Hamburg Sharing makes us all stronger and more inspired to come up with new ideas! Lubeck, Hamburg For the belt close to the assembler, split off half a lane of iron plates. Chests between each belt structure move items along as well as providing a collection place for pickup. Make sure the empty side is across from the inserter! In general, no block should be greatly than 4 but 1 and 2 are fine. Search reviews. I've had many playthroughs of the vanilla and mildly modded factorio but until now have consisted of main bus's of ingredients and trains that only bring ores from long distances to feed the fires. - Ideally, a balancer should be input and output balanced. Same with the production that is to the side of the bus, leave space between the builds for later expansion or belts that go between, at least three, six to ten is fitting. - It comes out 83 iron/sec (3.11 red belts), 104 cu/sec (3.9 red belts), and 56 green circuit/sec (2 red belts). And the character saw they that they were good and that they would help him on his quest to get to end-game. - Makes doing blue science and rockets later easier as well. Belt balancers utilize the mechanic that splitters output items in a 1:1 ratio onto both their output belts. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Hamburg, Pristina Post ): http://www.xtermvideos.comCheck out Factorio at: https://www.factorio.comFactorio is a game in which you build and maintain factories.You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. - Some people build these assemblies off to the side, or transport these products by train as they run out of space near the beginnings of their factory. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Putting a lane-balancer after an inherently balanced build that produces the item is also not necessary as then half of the production pauses and the other half fills the moving lane to saturation. The design shown here makes sure that the belts on the right side are filled first, so belts can be taken from the right every time without the need to further rebalance. Here is a checklist of those: READ MORE: Rust game file size: How big is the download? To have all the information in the palm of your hand download our mobile app for free! What to have on the main bus :: Factorio General Discussions Stealth Optional is supported by its audience. Here are some things people have put on their bus in the past: Each of these items would get a dedicated line of belts from which one would draw from if there is a need for the item. Input balanced lane balancers draw evenly from each side of the input belt, while output balanced lane balancers output evenly onto each lane of the output belt. In Factorio, having a main bus is an advantage, however it must be well-designed to make sure that it could be used properly and efficiently. Split off iron in two places (for throughput), and a half-belt of green circuits. I am currently thinking bigger now and starting a new game with a starter base and then working on building 'towns' that each produce stuff and use trains instead of a main bus to move supplies between the towns. Make sure to leave room for a lubricant pipe to feed the blue belt assemblers. Bring the belt to the target lane, then split off, making sure you make the T-junction BEFORE connecting it to ensure that product fills only a single side of the belt. Place these one tile away from the Red Science output belt. Once you can expand them in Factorio, you may put one of the green and red circuit builds each, alongside the blue processors, modules, science, and steel smelting. In Factorio, having a main bus is an advantage, however it must be well-designed to make sure that it could be used properly and efficiently. Amsterdam, Hamburg But robots have their own difficulties and require a lot more resources and knowledge of the game. Privacy Policy. Post all other topics which do not belong to any other category. Belt balancers utilize the mechanic that splitters output items in a 1:1 ratio onto both their output belts. How many bus stops and stations are there in Hamburg? How many main bus lines do you generally use? - Factorio Forums Look into what products use your resources and how many of those resources you can produce. Factorio SPLITTING OFF THE BUS How to Split off the bus 1.0 Tips and Tricks done quick - YouTube Buy Factorio here: https://www.humblebundle.com/store/factorio?partner=jdplaysMore. - I think this would be adequate: Oh, I already have blue belts. Make sure to watch through for all the little details!Download the save and see more info for the base in the reddit post here: https://www.reddit.com/r/factorio/comments/mef5ui/my_first_megabase_5200k_spm_beltbus/Stay up to date with new releases by Subscribing.Support The Channel On Patreon: http://www.patreon.com/Xterminator5Twitch: https://www.twitch.tv/xterminator5Discord Group: https://discord.gg/0rIlqgn3wPmrmtWmMy Twitter: http://www.twitter.com/Xterminator5My Website (Blueprints, Mod Lists, \u0026 More! Would you say that I should have more chopper and iron? Reddit and its partners use cookies and similar technologies to provide you with a better experience. Readers ask: Factorio Main Bus Guide? - Bus foundation Balancers that are throughput limited may not be able to provide maximum output if one or more outputs are blocked. Balancers are used to evenly distribute items over multiple belts or multiple belt lanes. All trademarks are property of their respective owners in the US and other countries. (As shown). by Rjskeet Thu Jan 31, 2019 4:44 pm, Post Two science packs made efficiently and traveling together on the same belt! But when you discover the most important ones, you'll eventually have a grasp on it. So you should generally have 4 iron, 4 copper, 4 green circuits, and then you can do 2/2 steel/plastic to start out, then as you progress and get other resources made you can either leave them local (for gears/copper wire) or add them to the main bus on belts of 2 - so red circuits, maybe batteries etc. With splitter priorities that were added in 0.16 it is very simple to split off a belt from a main bus while ensuring good throughput properties. Blue belt can transport 40 items per second fully compressed. (Many products require both iron plates and gear wheels). Hamburg. You're going to need more than a single belt of iron and copper. Since the process can be repeated infinitely, balancers with 2n output belts are easy to create. Make sure to re-balance belts after you split from them. Comati PSG Zentral-Omnibus-Bahnhof Bus terminal, Hamburg, Comati PSG Zentral-Omnibus-Bahnhof Bus terminal. - - Putting a lane-balancer after a split-off is not necessary most of the time as the rest moves on if the belt has no draw or if only one lane is used. Flensburg, Hamburg (I normally skip red belts and go straight to blue to save myself the annoyance of replacing the bus 2 times). First of all, you'll need to think of the best area in where to put it. Do you just want to finish the game, or do you plan on continuing after the rocket? If there is enough input for the item to saturate a whole belt then putting a lane-balancer in won't help to get more items later on. All rights reserved. This is done by adding two more splitters at the end of the balancer, as it can be seen here: However most balancers' bottlenecks can't be solved as easily. A corner is not unheard of but very unusual and is often only necessary when a lake appears that is not planned for. Any arbitrary amount of input belts should be able to go to any arbitrary amount of output belts. These items are often just put into chests for personal use rather than on a bus. A guaranteed method to achieve throughput unlimited balancers is to place two balancers back to back that fulfil the first condition for throughput unlimited balancers (100% throughput under full load). One of the most notable designs include the use of conveyor belts. That way at every step along the bus a few items are split off and used up and when the production comes to a stop the items go on to be used by the next production. Youre allowed to do your bus as you see fit. I was pleasantly surprised when I saw you were behind this. The 4 line meta comes from a time of fixed underground lengths and the need for even balancer sizes. You especially want more gears and iron plates because that's what your betls cost to produce. This item will only be visible to you, admins, and anyone marked as a creator. The resulting balancer is usually larger than a balancer that was initially designed to be throughput unlimited. With that, here's a main bus guide for Factorio, including the blueprint, designs, as well as alternatives and other important details. Most likely you will need dedicated iron/copper smelting for green circuit production since so many things take them. ): http://www.xtermvideos.com-----------------------------------------------------My Merchandise: https://www.designbyhumans.com/shop/Xterminator/My Website (Blueprints, Mod Lists, \u0026 More! Add more production to fill your belts with intermediate products: Copper & Iron Plate, Steel, Green Circuits, etc. This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items from the bus. Sometimes this can be fixed by looping the unused output back around the balancer and distributing it among the inputs. Rust game file size: How big is the download. That means that a splitter can be used to put an equal amount of items on two belts. Other times, this is not an option. Look at how many different recipes use the thing you have decided to bus, and then estimate how much throughput your factory will need. Gears: While the ratio of iron plates to iron gear wheels is advantageous ratio-wise, (2 plates makes 1 iron gear wheel), I've found (through real experimentation) that it is much more efficient to make Gears locally. Hope the guide was helpful :-). There are also over 200 trains on the map.Overall a very impressive and extremely satisfying base, both visually and with its huge and efficient production capabilities. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items from the bus. Pristina, Hamburg The way in which materials are split off from the main bus determines which production setups in the factory are prioritized if the bus delivers less input than all the setups combined need. For more information, please see our It includes all the methods you need to take the designs and blueprints from the beginning on constructing your main bus, all the way up to using it to gain the advantage. This Factorio Base Tour showcases a magnificent 5.2k SPM (Science Per Minute) Mutliple Main Bus Megabase made by Hornet! If you believe your item has been removed by mistake, please contact, This item is incompatible with Factorio. The following are 2 designs for a split-off off a 2-wide bus (by reddit user /u/unique_2). You need to sign in or create an account to do that. This is fixed by adding more furnace/mine set ups to keep production high. Glad you found it useful! A throughput limited universal balancer may only have the capacity for a few unused outputs. Groningen, Hamburg The following amenities are available at Bus terminal bus stop: ATM, Toilet, Luggage storage, Kiosk and Coffee bar Near the bus stop in Bus terminal you can also find: Train station (387 m) and Parking (203 m) In case that you wish to continue your journey from the bus stop, you can find . The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. Place Assemblers: 1 crafting Iron Gear Wheels, 6-8 making Red Science. This is the case because they use more splitters than the minimum required amount of splitters for a throughput unlimited balancer. A good example of this are copper cables as they consume more space on a belt than in the form of copper plates. Place 2 fast inserters in, and 1 fast inserter going out of the Gear Wheel assembler. I also tend to bus 2 steel, 2 plastic, 2 reds, 1 blues, 1 batteries. - Factorio Base Tour - Hornet's 5.2k SPM Multiple Main Bus - YouTube Even if you only have 2 rows of green circuits, you might be just fine provided you can make enough of them, but most people do 4 for large bases. That means that a splitter connected to two input belts will evenly distribute those items onto the the two output belts. - When one doesn't have enough production to saturate a belt (or splits it into more) then this can be called a "fake"-bus as it can not be saturated. Some people like to have fluids part of their bus which could include: Having all possible items on a bus results in a huge wide bus with a lot of belt-buffer for expensive items and standing belts of output-items that won't get used in another process. When one wants to use the items on their bus one could directly take items off the bus as if it is just a belt, though that would mean an extremely long bus and useless lengths of other belts.
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